Saturday, June 25, 2016

The Core Drinking Game

Take a drink every time...

  1. You witness "science" or "technology". Take a second drink if this "science" involves magnets.
  2. Conrad Zimsky (Stanley Tucci) is a douchebag (basically every time he has a line).
  3. We are introduced to a new character. Take a second drink when you realized that a previously introduced character who seemed important is never going to be seen or heard from again. Take a third drink if you took a second drink for a character that inexplicably reappears later.
  4. Aaron Eckhart is messy/disheveled/unkempt/frazzled/neurotic and it is, like, so unbelievable, because when is Aaron Eckhart ever any of those things?
  5. A new city or famous monument* is shown or mentioned.

Take a bonus drink every time an actor delivers a cheesy line, stupid joke, or awful quip with the sort of gusto normally associated with good writing.


Finish your drink as DJ Qualls cries while melodramatically hacking the government's servers.



*Take an extra good chug when THE COLOSSEUM EXPLODES.

Tuesday, May 31, 2016

The Do-Over Drinking Game

NOTE: This drinking game is intended as entertainment, but DGMania is not responsible for the psychological effects of watching this movie.

Take a drink every time...

  1. There is a sexual joke (or just a non-sexual disgusting joke).
  2. David Spade is sad/bad things happen to David Spade (like his career!).
  3. There is obvious exposition/back story/plot point discussion.
  4. A joke or situation repeats and becomes more and more ridiculous each time (feel free to take two drinks if it's also gross or sexual).
  5. There are reference to high school or to high school sterotypes (if you think Adam Sandler is just one big high school stereotype feel free to waterfall constantly throughout this movie - it helps).
As a continuation of drink 5, take a bonus drink every time Adam Sandler just obviously wrote a movie where he gets to do everything a high school boy would think was awesome.

Finish your drink when this movie passes the point at which it would be feasible for anything to end up making sense and you accept that that isn't going to happen.

Sunday, May 29, 2016

The Mummy Drinking Game

Take a drink every time...

  1. A whimsical joke or quip is made in a situation that should be utterly horrifying and/or life-threatening. Take a second drink if the joke or quip is about someone's death. (Ah, the '90s...how we miss you!) 
  2. Someone says "curse" or "Hamunaptra."
  3. American and British characters act like their respective stereotypes.
  4. Non-Western characters are jerks, money-grubbing jerks, and/or slobbering cowards.
  5. There is fire of some kind. (Oh, so much fire...)
Finish your drink for "he that shall not be named." (Let no one say this movie wasn't ahead of its goddamn time)