Tuesday, November 18, 2014

Turner & Hooch Drinking Game

Take a drink every time...
  1. Someone says 'Hooch'.
  2. Turner does something OCD. Take a second drink if he does a totally not OCD thing later in the movie once he becomes a loose cannon with no valid explanation other than that there is a dog.
  3. It's, like, SO TOTALLY 80S*!
  4. Tom Hanks does his Tom Hanks Yell.
  5. Turner threatens to kill, attempts to kill, or suggests something that would kill, Hooch.
Finish your drink for On top of Old Smokey = Sex.


*Some examples:
-A NordicTrack
-80s workout shorts
-The chick from St. Elmo's Fire
-Reginald VelJohnson
-Tighty briefies - every time you see them (you might find them on Tom Hanks 700,087 times in this movie)
-Tom Hanks's tie
-The chick's loose button-up
-Basically anything else in this movie

Sunday, October 5, 2014

Flubber Drinking Game

Take a drink every time...
  1. SCIENCE!!!! (This includes machines, robots, zany experiments, random tools, flubber somehow being a sentient being that can be cut up into tiny shoe pads and glued to a dozen feet without causing it any pain, etc.)
  2. Weebo (the robot) plays a video clip to communicate or express emotion. Take two drinks if it's a really complex emotion.
  3. Professor Robin Williams can't remember something or is otherwise absent-minded/a space case or this is discussed by the other characters.
  4. There is physical "comedy" involving Wil Wheaton's dad's henchmen.
  5. Shooter McGavin says something evil.
Take a bonus drink every time Professor Robin Williams does something only the worst scientist ever would do. Examples include:
  • Opening something that just exploded and sticking his face in it
  • Touching substances without gloves
  • Never wearing protective gear in general/lack of safety precautions
  • Sneezing on his experiment
  • Jumping out of a window
  • Endangering society
  • Inhaling gas/chemicals
  • Wiping flubber water on his ass
  • Kissing flubber-coated objects
  • Leaving beakers of chemicals just sitting around
  • Flying a car into the lower atmosphere
  • Making a robot sidekick out of metal so thin it can be broken with a baseball bat
  • Telling a robot sidekick to focus and then letting it die without doing anything
  • Making a robot daughter with his robot sidekick and naming it 'Weebette'

Varsity Blues Drinking Game

Take a drink every time...
  1. Someone says 'Mox' or 'Moxon'.
  2. They're so country (examples include every time they pronounce 'coyote' 'KY-ote', pigs riding in vehicles, dipping pancakes in unknown substances and eating them while driving, mooning people, shots of corn fields, riding in pickup truck beds, unnecessary guns, etc.). Take two drinks if it's Billy Bob. Take three if Billy Bob is drinking syrup.
  3. Coach Kilmer yells. Take two if he's cartoonishly evil.
  4. Moxon is so sensitive and smart and oh, so reluctant about football, the poor dear.
  5. There is an instance of bad parenting.
Finish your drink for the greatest line ever spoken on film, "I DON'T WANT...YOUR LIFE."

Thursday, October 2, 2014

Frozen Drinking Game

Take a drink every time...
  1. You hear a new song.
  2. Someone says 'ice' or 'frozen'.
  3. Someone talks to something that is not a human*. Take two drinks if they do a silly voice and pretend to respond.
  4.  Anna is super quirky/excitable/spunky about life.
  5. A door or gate is shown opening or closing, or people discuss the opening and closing of doors or gates**.
Take a bonus drink every time Disney has no idea what happens when people get cold/doesn't understand that people will die of hypothermia if their clothing freezes to their body in sub-zero temperatures because every single person who was involved in this movie is from Los Angeles and only sees cold in a refrigerator.

Finish your drink when a snowman sings a song about how much he wants to know what it feels like to be warm and dramatic irony ensues.


*Note: It's relatively hard to keep track of this one, so remember that things that are not human include things like reindeer, paintings, anthropomorphic snowmen, and trolls that are made out of rocks.

** This totally happens more than you'd think.

Jumanji Drinking Game

Take a drink every time...
  1. The game does something magical (including pieces moving by themselves). 
    • Take two drinks if the magical thing involves an animal. 
    • Take three drinks if the animal wrecks stuff.
    • Take four drinks if the animal tries to kill someone. 
    • Take five drinks if the animal tries to kill someone with a knife...or steals a TV.
  2. Someone says 'Parrish' or you see it written.
  3. Kiersten Dunst screams
  4. Things get worse for David Allan Grier (or, equivalently, every single time David Allan Grier is in a scene)
Take a bonus drink every time there is a horror movie trope (tinkly piano theme, old person tells horrific story he couldn't possibly have known, stuff jumps out unexpectedly, there is a creepy flashback with back story information, a troubled family moves to an old, abandoned mansion in a seemingly charming location, a mysterious attic, people's fears and insecurities manifest and chase after them, Bebe Neuwirth shows up, etc.)
Take a bonus drink, if you have the background knowledge, every time Robin Williams' character in this movie shares something with a Robin Williams character in a different movie (he rediscovers a forgotten childhood like in Hook, he wears leaves like in Hook, he needs to save two kids from evil magic that is his fault like in Hook, an old nemesis returns and does a really bad job of trying to kill him like in Hook [we like Hook. Play your own game.], etc.)

Finish your drink for "May God have mercy on his soul."

Wednesday, September 17, 2014

Gladiator Drinking Game

Take a drink every time...

  1. DEATH!!!! (or CORPSES!!!!)*
  2. You want to punch Joaquin Phoenix in the balls because he's cowardly or crafty or creepy or crazy or just generally can't do the right thing to save his sad little life.
  3. Connie Nielsen** is just in her own little soap opera, man. Like, the whole time.
  4. There is sad drooling and/or snot.
  5. Someone says 'Caesar' or 'Rome' (actually, people say those a lot, so you might want to pick one)
Take a bonus drink every time the music in this movie is EXACTLY the same as the Pirates of the Caribbean music.
Take a bonus drink every time Oh get on with it! How long until someone gladiates, or, like, kills a lion or something?
Take a bonus drink every time there is a weird/crazy/unnecessarily artsy camera shot, like weird dream sequences, random close-ups or blurring, arbitrary flower petals, etc.

Finish your drink for "You sold me queer giraffes. I want my money back."

*Go ahead and waterfall at appropriate times. You'll know when.

**Don't know who Connie Nielsen is? She plays Lucilla, and more importantly she is the only woman in this movie who is alive.

The Karate Kid Drinking Game

Take a drink every time...

  1. Mr. Miyagi speaks in a one- or two-word sentence. Feel free to just keep drinking if he keeps doing it (e.g. "No fight. Fight bad. No good. Don't do." is four drinks*)
  2. Someone says 'Daniel'.
  3. Someone rides in or drives some sort of vehicle (including bikes, DANIEL). Take two drinks every time someone is on or in a vehicle but is just kind of lounging on it.
  4. Daniel is bullied, intimidated, mocked, derided, or generally scared to live his life.
  5. The cute little racist Asian flute refrain plays for Mr. Miyagi (if you've seen this movie multiple times and never noticed that this happens, take an extra drink every time you can't believe it).
Take a bonus drink every time Mr. Miyagi makes a wise or proverb-like statement**.

Finish your drink for "Take em off...I wanna see your baby browns."


*He absolutely doesn't ever say that

**Our [likely incomplete] list:
-"If come from inside you, always right one."
-"To make honey, young bee need young flower, not old prune."
-"Smell bad, heal good."
-"No such thing as bad student. Only bad teacher."
-"Belt mean no need rope pull up pants."
-"Karate here. Karate here. Karate here. Karate never here."
-"Not everything is as seem."
-"Man who catch fly with chopstick accomplish anything."
-"Look eye. Always look eye."